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Knickerbocker Rules

The Knickerbocker Rules are a set of baseball rules formalized by William R. Wheaton and William H. Tucker of the Knickerbocker Base Ball Club in 1845. They have previously been considered to be the basis for the rules of the modern game, althoug ...

Live-ball era

The live-ball era, also referred to as the lively ball era, is the period in Major League Baseball beginning in 1920, contrasting with the pre-1920 period known as the "dead-ball era". The name "live-ball era" comes from the dramatic rise in offe ...

The Massachusetts Game

The Massachusetts Game was a type of amateur club baseball popular in 19th century New England. It was an organized and codified version of local games called "base" or "round ball", and related to Philadelphia town ball and rounders. The Massach ...

Scrub baseball

Scrub baseball is a way of playing baseball with no teams. The number of players is variable, and score is not kept, as the idea is "each against all". Batting, pitching, and fielding are the same as in standard baseball; scrub is often used as p ...

Around the World (basketball)

Variations of basketball are games or activities based on, or similar in origin to, the game of basketball, in which the player utilizes common basketball skills. Some are essentially identical to basketball, with only minor rules changes, while ...

3x3 basketball

3x3 basketball is a form of the game played three a side on one basketball hoop. According to an ESSEC Business School study commissioned by the International Olympic Committee, 3x3 is the largest urban team sport in the world. This basketball ga ...

Hotshot (basketball)

Hotshot is a basketball shooting game. Played mainly in New England, hotshot may be played by one or more players. Hotshot is unique in that it is easy to provide handicaps for less experienced players, allowing them to compete with better shoote ...

Rezball

Rezball, short for "reservation ball," is the avidly followed Native American version of basketball, particularly a style of play specific to Native American teams of some areas.

Six-on-six basketball

Six-on-six basketball or basquette is a largely archaic variant of basketball, usually played by women and girls. It is played with the same rules as regular basketball, with the following exceptions: There is no three-point line; all field goals ...

Streetball

Streetball is a variation of basketball, typically played on outdoor courts and featuring significantly less formal structure and enforcement of the games rules. As such, its format is more conducive to allowing players to publicly showcase their ...

Super Shot

A mini-basketball game found in many arcades, Super Shot consists of a basket that usually moves back and forth, and four to five basketballs to shoot. There are four different modes which affects the rate at which the basket moves, and each shot ...

Twenty-one (basketball)

Twenty-one, also called 33, Cali, 35, American, cutthroat, hustle, "tip-it", roughhouse, scutter, rough, rebound or scramble is a popular variation of street basketball. The game is played with any number of players on a half court, but typically ...

2000 A.D. (chess variant)

2000 A.D. is a chess variant created by V. R. Parton which employs fairy chess pieces on a 10×10 board. Parton published the variant in his 1972 monograph My Game for 2000 A.D. and After.

Advanced chess

Advanced chess is a form of chess in which each human player uses a computer chess program to explore the possible results of candidate moves. Despite this computer assistance, it is the human player who controls and decides the game. Also called ...

Almost chess

Almost chess is a chess variant invented by Ralph Betza in 1977. The game is played using a standard chessboard and pieces, except the players queens are replaced by chancellors, which combine the moves of a rook and a knight. Almost chess was fe ...

Andernach chess

Andernach chess is a chess variant in which a piece making a capture changes colour. For instance, if a white bishop on a2 were to capture a black knight on g8, the end result would be a black bishop on g8. Non-capturing moves are played as in or ...

Apocalypse (chess variant)

Apocalypse is a chess variant invented by C. S. Elliott in 1976. The players each start with two horsemen and five footmen on a 5×5 board. The two sides make their moves simultaneously. The game was featured in Issue 53 of Games & Puzzles magazine.

Atomic chess

Atomic chess is a chess variant. Standard rules of chess apply, but all captures result in an "explosion" through which all surrounding white and black pieces other than pawns are removed from play. Some variations additionally remove rules conce ...

Avalanche chess

Avalanche chess is a chess variant designed by Ralph Betza in 1977. After moving one of their own pieces, a player must move one of the opponents pawns forward one square.

Balbos game

Balbos game is a chess variant invented by M. G. Balbo in 1974. The chessboard has a novel shape comprising 70 squares, and each player commands a full chess army minus one pawn. The game was featured in Le Courrier des Echecs magazine, September ...

Baroque chess

Baroque chess is a chess variant invented in 1962 by Robert Abbott. In 1963, at the suggestion of his publisher, he changed the name to Ultima, by which name it is also known. Abbott later considered his invention flawed, and suggested amendments ...

Beirut chess

Beirut chess is a chess variant invented by Jim Winslow in 1992. The game is played using the standard chess pieces and board, with each side having secretly equipped one of their men with a "bomb" - which can be "detonated" at any time, wiping o ...

Berolina chess

Berolina chess is a chess variant using a popular fairy chess piece called the Berolina pawn. The Berolina pawn was invented by Edmund Nebermann in 1926 and has found frequent use in chess problems. Berolina chess follows the same rules as standa ...

Bosworth (game)

Bosworth is a four-handed chess variant manufactured by Out of the Box Publishing company since 1998. It is played on 6x6 board and uses 4 sets of standard chess pieces. Instead of traditional chess pieces, the "kingdoms" are represented by pictu ...

Bughouse chess

Bughouse chess, tandem chess, transfer chess, double bughouse, cross chess, swap chess or simply bughouse or bug) is a popular chess variant played on two chessboards by four players in teams of two. Normal chess rules apply, except that captured ...

Capablanca random chess

Capablanca random chess is a chess variant invented by Reinhard Scharnagl in 2004. It combines the piece set and 10×8 board from Capablanca chess with the permutation idea of Fischer random chess. This game won a contest in 2005 held at The Chess ...

Chad (chess variant)

Chad is a chess variant for two players created by Christian Freeling in 1979. It is played on an uncheckered 12×12 gameboard with one king and eight rooks per side, where rooks are able to promote to queens. The inventors aim was "to create a ga ...

Chakra (chess variant)

Chakra is a chess variant invented by Christian Freeling in 1980. The uniqueness of Chakra is owed to the invention of a new fairy piece named transmitter. Freeling considered an earlier version of the game as insignificant. "Then one night in th ...

Checkless chess

Checkless chess is a chess variant where neither player is allowed to give a check, with the exception of checkmate. All other rules are as in regular chess. This change has a profound impact on the way the game is played. In regular chess, the k ...

Chesquerque

Chesquerque is a chess variant invented by George R. Dekle Sr. in 1986. The game is played on a board equaling four Alquerque boards combined, and like Alquerque, pieces move along marked lines to the points of intersection. All the standard ches ...

Chess 2: The Sequel

Chess 2: The Sequel is a chess variant created by David Sirlin and Zachary Burns of Ludeme Games. Sirlin, whose previous design work includes rebalancing Super Street Fighter II Turbo HD Remix, approached the problem of rote endgames and static o ...

Chess on a really big board

Chess on a really big board is a large chess variant invented by Ralph Betza around 1996. It is played on a 16×16 chessboard with 16 pieces and 16 pawns per player. Since such a board can be constructed by pushing together four standard 8×8 board ...

Chess variant

A chess variant is a game "related to, derived from, or inspired by chess". Such variants can differ from chess in many different ways. "International" or "Western" chess itself is one of a family of games which have related origins and could be ...

Chess with different armies

Chess with different armies is a chess variant invented by Ralph Betza in 1979. Two sides use different sets of fairy pieces. There are several armies of equal strength to choose from, including the standard FIDE army. In all armies, kings and pa ...

Chessaria: The Tactical Adventure

Chessaria is a video game in which the chess pieces come to life as animated fantasy characters. The game follows the rules of traditional chess and the battles always play out so that the capturing piece defeats its target. The game contains thr ...

Chessence

Chessence is a chess variant invented by Jim Winslow in 1989. The board is a 6×9 rectangle of squares with eight squares missing. Each player has a king and nine men with initial setup as shown, including three men initially not yet in play at th ...

ChessV

ChessV is a free computer program designed to play many chess variants. ChessV is an open-source, universal chess variant program with a graphical user-interface, sophisticated AI, support for opening books and other features of traditional chess ...

Circe chess

Circe chess is a chess variant in which captured pieces are reborn on their starting positions as soon as they are captured. The game was invented by French composer Pierre Monreal in 1967 and the rules of Circe chess were first detailed by Monre ...

Congo (chess variant)

Congo is a chess variant invented by Demian Freeling in 1982 when he was nearly 8 years old. His father encouraged him to design a variant using a 7×7 gameboard. Demian was already familiar with chess and xiangqi, and the result blends some featu ...

Cooperative chess

Cooperative chess includes chess variants that feature interpersonal cooperation rather than competition. In such variants, two players play the game on either a classic or modified chess board, with each player striving to achieve a mutual rathe ...

Crazyhouse

Crazyhouse is a chess variant similar to bughouse chess, but with only two players. It effectively incorporates a rule from the game shogi, in which a player can introduce a captured piece back to the chessboard as their own.

Cross chess

Cross chess is a chess variant invented by George R. Dekle Sr. in 1982. The game is played on a board comprising 61 cross-shaped cells, with players each having an extra rook, knight, and pawn in addition to the standard number of chess pieces. P ...

Cubic chess

Cubic chess is a chess variant invented by Vladimir Pribylinec beginning with an early version in 1977. The game substitutes cubes for the chess pieces, where four of the faces of each cube display a different chess piece, the two other faces are ...

Diplomat chess

Diplomat chess is a chess variant invented by Carlos Martin-Fuertes in 2003 as a contribution to a Contest to design a chess variant on 43 squares, organised by The Chess Variant Pages. It is played on a circular board with 43 cells, including th ...

Displacement chess

Displacement chess is a family of chess variants in which a few pieces are transposed in the initial standard chess position. The main goal of these variants is to negate players knowledge of standard chess openings.

Djambi

For the region in Sumatra see Jambi Djambi also described as "Machiavellis chessboard" is a board game and a chess variant for four players, invented by Jean Anesto in 1975. The rulebook in French describes the game, the pieces and the rules in a ...

Dragonchess

Dragonchess is a three-dimensional fantasy chess variant created by Gary Gygax, co-creator of the famed role-playing game Dungeons & Dragons. The game was introduced in 1985 in issue No. 100 of Dragon Magazine.

Dragonfly (chess variant)

Dragonfly is a chess variant invented by Christian Freeling in 1983. There are no queens, and a captured bishop, knight, or rook becomes the property of the capturer, who may play it as his own on a turn to any open square. The board is 7×7 squar ...

Duell (chess)

Duell is a two-player chess variant played with dice on a board of 9×8 squares. Players take turns moving one of their dice in order to capture their opponents pieces, with the ultimate aim of capturing the opponents king to win the game. Designe ...

Dunsanys chess

Dunsanys chess, also known as Dunsanys game, is an asymmetric chess variant in which one side has standard chess pieces, and the other side has 32 pawns. This game was invented by Lord Dunsany in 1942. A similar game is called Horde Chess.